Living Cities launched late last week with $4 million in seed funding to integrate the digital and physical worlds. How will this advance a “real-world metaverse,’ and evolve local commerce? We dive in.
Niantic Lightship is a platform that will empower developers to build Pokemon Go-like geospatial AR experiences. It takes the game’s architecture and spatial mapping chops and wraps it up in a platform.
Snap is the latest company to push the idea of a “real-world metaverse.” It has announced Custom Landmarkers, which opens up its Landmarkers feature to AR creators and businesses. How will this help it achieve scale?
As you may have heard, Microsoft announced today that it will acquire game studio Activision Blizzard. But the biggest question is why. We examine the drivers, dynamics and implications for local commerce.
London-based Dent Reality wants to bring AR-guided store navigation from concept to reality. It raised $3.4 million to power in-store AR navigation last week and we explore the dynamics & drivers.
Though metaverse musings often focus on digital domains like networked gaming, it will also apply to the real world. Digital twins will overlay the physical world to evoke relevant and geo-anchored AR. We examined during a Localogy 2021 panel.
Foursquare continues to add features to its flagship Places API to embolden brands’ and developers’ location-based capabilities. The latest is a new autocomplete endpoint, and we examine strategic takeaways.